Automation Overview

SSL Live's automation system allows you to store and recall snapshots ('Scenes') of the console's settings. These can be recalled ('fired') manually, via timecode, or using external GPI/O or MIDI triggers.

Filter matrices allow you to filter what elements of the console are stored and recalled as part of each scene, allowing you to choose your level of real-time control within the event. Paths can also be protected from Scene recall directly from the path's Detail View. See: Function Filters

Each Scene can also be used to trigger external events such as outboard effects unit patch changes via MIDI. See: Input and Output Actions

Master Tile Controls

There is a dedicated Automation area in the console's Master Tile, between the two Master faders.

The controls towards the bottom of the area are used for recalling Scenes:

Use the Up and Down buttons on the left to scroll through the Scenes. The 'Selected' (highlighted) Scene is shown in the label screen to their right with dashes either side.

Press the GO button to 'fire' the Scene (making its settings active on the console). The currently 'Active' Scene is shown in bold.

Note: This description assumes 'Concert' mode; in 'Theatre' mode the Up and Down arrows fire the scene, and the Go button duplicates the Down button function. See below for more details.

These controls can be disabled using the Lock Tile button in the main Automation page (described below).

The rest of the controls are summarised as follows:

Group defines whether or not changes made to the Active Scene are also made to any Scenes grouped with it; the Absolute and Relative buttons next to it define whether changes to the Active Scene are copied as absolute or relative positions to the group (See Automation: Scene Groups for more details).

New creates a new scene, stores the current settings to it and makes it the Active Scene;

Store stores the current settings to the Active Scene. The Store button will turn purple if there are any unsaved changes;

If Auto is active (press & hold to activate and deactivate), console changes are automatically saved to the Active Scene. This will disable the Store button;

To undo a Scene fire, press Undo Fire. This will restore the console to its state prior to the last scene being fired;

Home navigates the Scene list to the Active Scene (i.e. makes Selected Scene = Active Scene);

Preview is unused.

There are also on-screen controls for New, Store, Go and Scene Select Arrows. These on-screen controls can be disabled by tapping the Lock GUI button.

Automation Screen Overview

More advanced Automation controls and indication are available via the on-screen Automation controls, accessed by selecting the Automation menu button:

Note: The Master Tile Automation buttons are also available in the Automation Screen: select the Controls button in the left side of the Automation screen, and soft versions of the hardware buttons will appear in the screen.

The top half of the Automation screen displays the Scenes List, while the bottom half displays the 'Detail dialogue' for the Selected Scene.

To select a Scene, simply touch its row in the Scenes List – the configuration page which is shown is defined by which column in the list is touched.

In Concert Mode (see below) you can also scroll to the Scene with the up and down arrows in the Automation Panel.

The buttons in the left of the configuration pages can be used to change which page is displayed.

To create a Scene using the Automation Screen:

Select the Scene after which you want to place the new Scene. You can do this by touching the screen, or by scrolling to it using the up and down arrow buttons in the Master Tile Automation area. The Scene will be highlighted with a blue surround.

Note: The up and down arrow buttons will automatically fire the previous/next scene if in Theatre mode (buttons lit green) - see below for details.

Press the New button in the right-hand side of the Main Screen.

A new Scene will be created after the previously selected one. It will automatically be made the Active Scene, as indicated by its GO box going green.

To store settings to a Scene which already exists:

The Scene must be the Active Scene before changes can be made. Touch that Scene's GO box – it will go green to indicate that it is the Active Scene (you will lose any unsaved changes to the previous scene). Make any necessary changes to the Active Scene and press the Store button.

Note: Scene Stores are always applied to the Active Scene, regardless of which Scene is Selected.

Channel Control Tile

It is also possible to view the Scene List within the Channel Control Tile screen:

Press the Home button on the Channel Control Tile then select Automation from the Home screen.

The Channel Control Tile Automation screen has two display modes, chosen using the Scene List button in the top right corner of the screen; one shows the Scene List, complete with Scene Names and IDs, Group colours, Fade Times and Transition Times (as above).

The other view displays the currently Active Scene and its associated notes in the top half of the display. The lower half of the display shows the next Scene and its notes. If the Selected Scene is not the same as the Active Scene, the Selected Scene is displayed in the lower half of the screen instead.

Concert and Theatre Modes

The Concert/Theatre Mode defines what happens when the arrow buttons in the Automation Panel are used to scroll the list of Scenes:

If Theatre mode is active, Scenes are automatically fired when they are selected with the arrow buttons. In Theatre mode, the Go button duplicates the down arrow.

If Concert mode is active, Scenes are only 'Selected' (highlighted) by the arrow buttons. The Selected Scene then has to be fired using the Go button to the right of the arrow buttons.

To switch between Theatre and Concert modes, press the Controls button on the left of the Automation Detail Dialogue and touch the Theatre or Concert button on the right. The mode is also indicated in the sidebar to the right of the Automation screen.

When in Concert mode the Go button will light cyan.

When in Theatre mode the Go, Up and Down arrow buttons will light green to indicate that pressing the buttons will fire the next/previous scene without needing to confirm the recall by pressing the Go button.

Simple and Accumulative Recall Modes

Scenes that have recall filters applied to them can be recalled in two different ways.

'Simple' recall mode treats each scene independently and disregards the recall filters and settings from any scenes before or after it in the list. Recalling a scene in this mode will recall only the settings set to recall in that scene.

'Accumulative' recall mode accumulates any changes that have been made between scenes even if recalling them out of order, as if each scene between the previous and next scene have been fired in sequence, so that if a parameter is set to be recalled in an intermediate scene, its value will be recalled even if the Active Scene's recall filter is off for that setting.

Accumulative Recall Example: The guitarist changes guitar in scene 5 for use in the rest of the show, so a different EQ setting is recalled in scene 5 only (EQ not recalled in any other scene). If jumping from scene 4 to scene 6, the new EQ setting is applied, even though scene 5 has not been fired and the EQ setting is not set to recall in scene 6.

To switch between Simple and Accumulative modes, press the Controls button on the left of the Automation Detail Dialogue and touch the Simple or Accumulative button on the right.

Links to Further Automation Help:

Index and Glossary