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Event Manager

The Event Manager allows programming of state-driven actions on the console. Events can be configured in the Event Manager page (Menu > Tools > Event Manager). The top half of the page displays a list of all configured events. Engage the Edit button in the sidebar to modify the event list.

Press New Event to create a new event. Events are configured in the lower half of the screen. Double-tap the name field in the centre of the page to rename the event. Event triggers (sources) and actions to perform when the trigger conditions are met (destinations) are added here to define the event's functionality.

To delete an event, enable Edit mode from the sidebar and use the round buttons in the Edit column of the event list to edit-enable the event(s). Press & hold the Delete button in the sidebar to delete the selected event(s).

Note: Event deletion cannot be undone!

To duplicate an event, enable Edit mode from the sidebar, select the event and press the Duplicate Event button in the sidebar. This will create a duplicate event, appending the original event name with a number, e.g. "New Event (1)".

Event Sources

Use the Add Source button to add a new event source. Up to 12 sources can be added per event. Events can be triggered when Any or All source conditions are met by selecting the appropriate Trigger option in the top left corner of the Sources section. When any/all event source states become true, the event state becomes true and all event destination actions are triggered.

Use the Remove Source button to delete the selected source from the event.

Note: Removing a source cannot be undone; it must be re-added manually.

When adding a new source, use the TYPE option to the left of the source area to choose the source type. Source options are:

GP Inputs (GPIs)

GPI sources can be used to trigger events from the console's local GPI/O ports or from any SSL Live MADI or Network I/O Dante stagebox with GPI/O ports.

Select the GP Input source type then use the Route button to open a Routing dialogue listing all GPIs available to the console. Select the GPI to use and press Make. Close the Routing dialogue to return to the event source configuration.

GPIs can trigger based on a number of different Actions:

Use the Inverted button to invert the GPI state into the event trigger, i.e. when the incoming GPI signal goes low, the source state should become true.

MIDI Inputs

MIDI sources can be used to trigger events from the console's local MIDI ports, from the MIDI port on any SSL Live MADI stagebox or via ipMIDI.

Select the MIDI Input source type then use the Route button to open a Routing dialogue listing all MIDI ports available to the console. Select the port to use and press Make. Close the Routing dialogue to return to the event source configuration.

Note: If a MIDI Input has already been routed to a MIDI port, subsequently added MIDI Inputs will be automatically routed to the last used MIDI port.

Note On, Note Off and Program Change messages can all be selected for use with events.

The remainder of the source section is used to configure the expected MIDI message (MIDI Channel, Note Number etc. as applicable).

MIDI event sources have a Pulse Fire option. When enabled and a message of the specific type is received, the source state will go true for 500 ms then go false, irrespective of the input state. For program change messages this allows events to be retriggered by a repeated input. Without Pulse Fire enabled the event source state remains high following the program change.

Note: If using ipMIDI for Event sources this should be a different ipMIDI port to that used for Automation Input/Output Actions, DAW Control and Timecode.

Console Function Sources

Various console functions can be used to trigger events. A full list is included below.

Console Function Sources

A full list of User Keys available for DAW control is included below:

Console Functions Rehearse Mode
Mute Group Masters MG Master 1-10
Talkback Groups Group 1 - 10 IN
Solo Setup SIP
Additive Solo A / B
Signal Switchers Signal Switcher 1 - 4 Input B
Path Functions Channel / Stem / Aux / Master / Matrix / Solo Chan / VCA Mute
Input A (if applicable)
Input B (if applicable)
Insert A IN (if applicable)
Insert B IN (if applicable)
Routing (if applicable) Master / Stem / Aux IN
DAW DAW 1 - 4 Strip Master Switches Select - Assign Send A - E
Pan
Mute
Flip
Global Suspend
Rec/Rdy All
Window Transport
Edit
Mix
Alt
Mem-Loc
Master Section Keyboard Shortcuts Undo
Save
Status/Group Suspend
Transport Keys On-Line
Loop
Quick Punch
Rewind
Fast Forward
Stop
Play
Rec
Automation Write Enable AE Plugin
AE Vol
AE S Vol
AE Pan
AE Mute
AE S Mute
Master DAW Master Section Transport Keys On-Line
Loop
Quick Punch
Rewind
Fast Forward
Stop
Play
Rec
Status Messages Error Status

User Key Inputs

The console's User Keys can also be used to trigger events. Select the User Key source type then select the Action required to trigger the event.

The different Actions available are:

Only one User Key source can be added per event. The event's User Key source will now be available for assigning to any of the console's User Keys in the usual way, from the User Options page (MENU > Setup > Options > USER).

Event Destinations

Use the Add Destination button to add a new event destination. Up to 12 destinations can be added per event. All destination actions will be applied when the event's state becomes true.

Use the Remove Destination button to delete the selected destination from the event.

Note: Removing a destination cannot be undone; it must be re-added manually.

Use the Test button in the source area to test the event state going true (to test all configured destinations). Use the Test button in the destination area to test the selected destination.

When adding a new destination, use the TYPE option to the left of the destination area to choose the destination type. Destination options are:

GP Outputs (GPOs)

GPO destinations can be used to control external devices from the console's local GPI/O ports or from any SSL Live MADI or Network I/O Dante stagebox with GPI/O ports.

Select the GP Output destination type then use the Route button to open a Routing dialogue listing all GPOs available to the console. Select the GPO to use and press Make. Close the Routing dialogue to return to the event destination configuration.

GPO behaviour can be set to a number of different Actions:

Use the Inverted button to invert the GPO state relative to the event state, i.e. when the event state goes true, the GPO opens and vice versa.

MIDI Outputs

MIDI destinations can be used to control external devices from the console's local MIDI ports, from the MIDI port on any SSL Live MADI stagebox or via ipMIDI.

Select the MIDI Output destination type then use the Route button to open a Routing dialogue listing all MIDI ports available to the console. Select the port to use and press Make. Close the Routing dialogue to return to the event destination configuration.

If a MIDI Output has already been routed to a MIDI port, subsequently added MIDI Outputs will be automatically routed to the last used MIDI port.

Note On, Note Off and Program Change messages can all be selected for use with events.

The remainder of the destination section is used to configure the outgoing MIDI message (MIDI Channel, Note Number etc. as applicable).

Note: If using ipMIDI for Event destinations this should be a different ipMIDI port to that used for Automation Input/Output Actions, DAW Control and Timecode.

Console Function Destinations

Various console functions can be actioned from events. A full list is included below.

Console Function Destinations

A full list of User Keys available for DAW control is included below:

Console Functions Rehearse Mode
Mute Group Masters MG Master 1-10
Talkback Groups Group 1 - 10 IN
Tempo Link Rack 1 - 6 Tap Tempo
Solo Setup SIP
Additive Solo A / B
Signal Switchers Signal Switcher 1 - 4 Input B
Automation Fire Next / Previous
Path Functions Channel / Stem /
Aux / Master /
Matrix / Talkback /
Solo Chan / VCA N
Mute
Input A/B toggle (Channels only)
Input B (Channels only)
Insert A IN (not VCAs)
Insert B IN (not VCAs)
Routing (if applicable) Master / Stem / Aux IN
DAW DAW 1 - 4 Strip Master Switches Select - Assign Send A - E
Pan
Mute
Flip
Global Suspend
Rec/Rdy All
Fader Banks Bank Down / Up
Channel Down / Up
Window Transport
Edit
Mix
Alt
Mem-Loc
Master Section Keyboard Shortcuts Undo
Save
Function Keys F1
F8/ESC
Status/Group Suspend
Transport Keys RTZ
END
On-Line
Loop
Quick Punch
Rewind
Fast Forward
Stop
Play
Rec
<
>
Automation Write Enable AE Plugin
AE Vol
AE S Vol
AE Pan
AE Mute
AE S Mute
Keypad + / -
Misc Foot Switch Stop/Play
Foot Switch Record
SSL Nested Functions Prev / Next
Goto Marker 1
Master DAW Master Section Transport Keys RTZ
END
On-Line
Loop
Quick Punch
Rewind
Fast Forward
Stop
Play
Rec
<
>
SSL Nested Functions Prev / Next
Goto Marker 1

Console Function behaviour can be set to a number of different Actions:

Useful Links

User Keys

Automation

ipMIDI

Index and Glossary

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