The Spill function allows Stereo, LCR, 4.0 and 5.1 paths to be split up into individual components, with each component 'spilled' into its own channel strip. This allows certain elements of the component signals to be configured individually.

To spill a channel, Select it in Channel View (so that it gains a cyan surround) and touch the Spill button in the right side of the Main Screen. The component channels will spill into the channel strips to the right of the 'parent' channel, covering over the channels which were in those channel strips, with the cyan surround encompassing the parent and component channels. The component channels will retain the parent channel's name, appended with L, C, R, LF, Ls or Rs.

Note: If the spilled channels cannot fit in the channel strips to the right of the 'parent' channel, they will overflow onto the channel strips in the left side of the screen.

To 'wrap' the Component Channels back up into the Parent Channel, touch Spill again. You will now recover control of the channels which were 'underneath' the Component Channels.

When spilled, you can adjust various elements individually, as follows:


Component channels function as members of a VCA, where the 'parent' channel is the VCA master.

In other words, Component output levels are affected by both the parent's fader and their own fader (which is hidden when the channel isn't spilled).

When a channel is spilled, the Component channels' faders will be at 0dB (unity gain) by default; moving them will create gain offsets which will be retained when they are 'wrapped' back into the Parent.


Component channel Mute buttons will be available. If you activate the Parent channel's Mute button, the Component Mute buttons will go orange, indicating that they are functioning like members of a VCA, with the Parent acting as the VCA master.

See Mutes and Mute Groups for details.


Component channel Solo buttons will be available, allowing you listen to individual components. Component solo settings are remembered when the 'parent' solo function is activated and deactivated (if in Additive Solo mode).

Signal Processing

Most Component channel processing settings can be altered.

Each parameter will be offset against the 'parent' settings. In other words, if you change the frequency of an EQ band for one component, that amount of change will remain the same when that band's frequency is adjusted on the 'parent' EQ display.

Bear in mind that frequency offsets are measured logarithmically!
Some settings such as Analogue Input settings, EQ shape, Compressor/Gate Ext Key & Peak Mode, Pan and All Pass Order cannot be altered on individual component channels.


Component gains on sends to Stem and Aux buses can be adjusted individually, and differences will be retained as offsets when 'wrapped' back together. However, sends cannot be independently switched in and out on individual components. The 'parent' send level must be turned up before its Component channel levels can be adjusted.

Note: Parameters that can be offset between component channels (EQ, Filters, bus sends etc.) will change on all component channels when the parent parameter is changed. However, touching a component channel's encoder or fader while adjusting the same control on the parent channel will keep the component's parameter at its current value, i.e. changes made to the parent channel will be ignored on the component channel.